Hello, I'm new to the forums. I have some technical enquires regarding how much RAM the game uses. I am considering the feasibility of porting to another ARM device.
I'm impressed GBA Doom runs on the humble GBA with just 256kb of RAM. I grew up appreciating the Doom used about 4 Megs of RAM on the PC. I am led to believe a lot of that RAM is for graphics/sound to stop the poor HDD paging all the time. The GBA has flash based architecture and can pull those sort of resources fast. The remnant of RAM used, which is now much smaller must be things like the BSP tree, thing states, variables and the like.
My question is, does the game use all the 256k RAM? How much does the RAM usage vary between the smallest and largest levels? My ARM chip has 192 kB RAM and am wondering if that's enough to even consider the possibility.
Cheers
mohhingman
I'm impressed GBA Doom runs on the humble GBA with just 256kb of RAM. I grew up appreciating the Doom used about 4 Megs of RAM on the PC. I am led to believe a lot of that RAM is for graphics/sound to stop the poor HDD paging all the time. The GBA has flash based architecture and can pull those sort of resources fast. The remnant of RAM used, which is now much smaller must be things like the BSP tree, thing states, variables and the like.
My question is, does the game use all the 256k RAM? How much does the RAM usage vary between the smallest and largest levels? My ARM chip has 192 kB RAM and am wondering if that's enough to even consider the possibility.
Cheers
mohhingman