Can someone rip models from Glover 1 and 2 for me?

k98philgamer

Lad
Member
Hi. I am Phil Ramsey! I used to rip models from this game before and I lost them!
I transferred to Windows 11 and did not expect Lemmy 8 not working with windows 11!
I can only get models from n64 games that work with Lemmy 9. Lemmy 9 was the latest version (2015)
and there no more updates of it since Nemu 64 was discontinued.

On 2025 January, there was a MASSIVE leak by a former Piko employee on 4chan!
the employee did not think of backing it up on internet archive so THANKFULLY
someone else did and thats where I found it!

There is just one BIG problem: the 3d models come in 4 different types, only 2 of which works for me when I convert them to collada.
the other 2 won't convert or upload to Sketchfab due to unsupported format but strangely obj is always recognized
unless this must be a different obj?

Max seems to be a older version of 3ds? (3d max studio).
X was the oldest 3d model type that strangely works with converting.
I don't know anything about the ndo or obe format.

Inside the leaked folder there are tools I am not too familiar with. They are for viewing the files within the leak
but mostly textures and I am not sure about the models.

good thing is, if you can get the models yourself with Lemmy 8 if you happen to be on windows 7 or xp,
then you don't have to figure out how to look into the ndo or obe of those models.

There are older versions of them inside the folder in different types, most of them are X (these come from likely the later versions of the game.
I can easily get those myself by converting them so no problem about the X models.

the only ones you need to look at inside the leak are the ndo and obe ones I included on the attachment for you to figure out
how to view them and convert them! I include the tools in case if you need them!

I included Lemmy 8 plugin for you to use on project 64! this only works properly on the oldest version of Project 64 without crashing it.
its version 1.6 this is for ripping models from within the game only!

if you can capture each model on their best standing position (so it'll be easier to T-pose them with Blender unless we need a T-posing tool for that?)
I only need the characters and backgrounds from both games along their prototypes!

If you can figure out how to make the ndo and obe to work, please convert them into collada or obj and put them in separate folders along their textures! Feel free to do the same with your rips on project 64 with lemmy.

I would really appreciate your help guys.
 

Attachments

  • glover 1.zip
    28.7 MB · Views: 6
  • glover 2.zip
    19 MB · Views: 2
  • tools.zip
    14.4 MB · Views: 4
  • LemCombineDebugger.dll
    586 KB · Views: 2
  • LemD3D8.dll
    288 KB · Views: 2
  • project64 16.exe
    2 MB · Views: 3
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