gba

  1. Kippykip

    GBA Doom Deluxe? Concept thread

    I've had this fork idea for a while now, its a lot of work but: +Find a way to combine doom, doomII, final doom into a single wad then make a selector and put it on the GBA Doom ROM. +Convert all music from both games, evilution and the unofficial plutonia midi pack to the impulsetracker format...
  2. Kippykip

    GBA Doom II PC Conversion pack! - Revision 1.3.1

    You may say "GBA Doom II sucks dick! It's really censored as the blood is green! Hanging bodies on walls are missing and the colour palette is atrocious!". WELL NOT TO WORRY! This patch/mod replaces all Sprites, Palettes, Textures, Flats etc as closely as possible to the original classic DOS PC...
  3. Kippykip

    GBA Doom II Modding Tools! - 0.2 Beta

    Well the wait is finally over! I present to you the GBA Doom II Modding Tools! The tools are programmed in Blitzmax (because it's the programming language I know best). I have to give credit to Magicteam for handing me their custom tool they used for making the translation patch. Despite that...
  4. Kippykip

    GBA Doom 2 Edit Tool

    EDIT: I've now made my own tools and also made a decensor/PC Conversion Pack. You can check them out here: https://kippykip.com/index.php?forums/gba-doom-ii-modding.63/ Remember a while back I made a video on a uncensored Doom 2 for GBA? Only problem is it was translated in russian. But that's...
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