doom

  1. Kippykip

    GBA Doom Deluxe? Concept thread

    I've had this fork idea for a while now, its a lot of work but: +Find a way to combine doom, doomII, final doom into a single wad then make a selector and put it on the GBA Doom ROM. +Convert all music from both games, evilution and the unofficial plutonia midi pack to the impulsetracker format...
  2. Kippykip

    Mod The Unofficial DOOM, DOOM II and Final DOOM IWAD Patch - Release Thread - v1.1

    -= The Unofficial DOOM, DOOM II and Final DOOM IWAD Patch =- Inspired by the Unofficial mod patches done to Besthesda games, I thought I could do the same for the original DOOM Trilogy. (Ultimate Doom, Doom II, Final Doom). Since they're my favourite games of all time. Plus I've had a few...
  3. Kippykip

    Original Doom IWADS Thread Archive

    Here's your usual DOOM IWAD files. The patched Final Doom ones being pretty hard to find. Anyway here they are: The Ultimate Doom (v1.9): bin/wads/doom.wad The Ultimate Doom (Unofficial Patch r1, not recommended for multiplayer sourceports): bin/wads/extra/unofficial_patches/IWAD/r1/doom.wad...
  4. Kippykip

    Mod Christchurch DOOM WAD

    Guess it's banned lol
  5. Kippykip

    PSX / GBA Doom Concept ROM Download

    Ages ago, I was playing around with the PrBoom GBA source code added in a pretty damn cool proof of concept where I readded the tinted lighting from PSX Doom, along with the sounds and music. I think it came out really nice, how it worked is I found the lower 8 brightnesses in rooms was...
  6. GoldBoss

    Mod MoonMan Doom 2 wad

    https://gitgud.io/moon-men/moonman-doom
  7. Kippykip

    Doom Eternal - DRM Free Executable [Download]

    Well it turns out big ol' boy bethesda forgot to add the Denovo DRM to the Bethesda.net release of Doom Eternal. I so far don't see any performance boost myself, there's a good chance loading times will be better. The .EXE is also like 400mb less, and you get the freedom of playing the game at...
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