Kippykip

CEO of cancelled
cringge
EDIT: I've now made my own tools and also made a decensor/PC Conversion Pack.
You can check them out here:
https://kippykip.com/index.php?forums/gba-doom-ii-modding.63/


Remember a while back I made a video on a uncensored Doom 2 for GBA? Only problem is it was translated in russian. But that's the next step because it if was translated in russian, the guy behind it knows how the graphics format for it.

You can get in contact with him like I did via [email protected]

So getting in contact, I got some instructions along with the editor he made for it. It's written in Delphi
Code:
Hello.

Password to archive: magicteam

Extract "New.ini" file from the archive and put doom 2 gba ROM near it and name it as 0686.gba

Then run the editor. File->Open->New.ini - it will load and you will see all tabs filled with resources.

In "Edit->Open original WAD file" you can open doom 2 wad file and then you can assign gba graphic elements to original graphic elements and convert original graphics to gba format. In New.ini there is already all asigment I think.
I don't remember every aspect of the editor, you can take a look at the source code to check what each function realy does.

Put doom 2 gba file as 0686.gba



03.05.2016, 06:40, "Kippykip" <[email protected]>:
> A month? That's  dedication! I gave up trying to figure out the formats myself.
> But I think you should release the tool public as there are a lot people who have always wanted to edit Doom 2 on GBA.
> If you're willing to send it to me, I would have a load of fun messing around with the graphics!
> Thanks! :)
>
>> From: [email protected]
>> To: [email protected]
>> Subject: Re: How did you uncensor the Graphics in GBA Doom 2?
>> Date: Mon, 2 May 2016 12:28:31 +0300
>>
>> Hello. :) It was not so easy. It took about a month to figure out the data formats and to write my own tool to reinsert resources. The program is written in Delphi, if you wish, I can give it to you.
>>
>> 30.03.2016, 05:20, "Kippykip" <[email protected]>:
>> > How did you manage to do it? Many people couldn't figure it out but you managed to do it!
>> > I'm hoping that there will be an english version that's also uncensored...
>> > Thanks!
I'm still trying to work out how to edit the HUD etc, but anyway here's the tool!
As I said FULL CREDIT is due to magicdjinn/Джинни/magicteam for this tool. Huge respect.
 

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