[WIP] Final Doom: Evilution - Impulse Tracker soundtrack

Kippykip

CEO of cancelled
cringge
Here I'll be recreating the TNT soundtrack but for Impulse Tracker format.
That way it's compatible for the GBA PrBoom sourceport
 

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  • D_DM2INT.it
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  • D_BETWEE.it
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Kippykip

CEO of cancelled
cringge
Newer .IT versions from OpenMPT, uses 6 channels and sounds almost exactly like the MIDI being played by the MS GS WaveTable Synth.
 

Attachments

  • D_DM2TTL.it
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  • D_DM2INT.it
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  • D_BETWEE.it
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Rugal246

New Lad
Member
here is the rom
everything is fine
only the rom size is too big.

I'm playing ''Final Doom Plutonia'', this GBA version of yours, plus, it doesn't have 2 secret stages, which are, stages 31 and 32, did you get them? For now, it's playing without crashing!
 

Kippykip

CEO of cancelled
cringge
The ''Final Doom: Evilution'' rom is faulty, it hangs at the end of map3, when it goes to the next map, is that in any emulator?
I never finished it, since TNT maps were a lot bigger than Doom 2 maps I ran into a lot of lag spikes and needed simplifications.
I'm not sure what version @Retro GBA Doom uploaded but I remember making changes to Map04 and Map31 specifically, but I didn't investigate performance elsewhere or port the music.
 
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